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Old 03-30-2006, 11:43 AM   #10
Greg King
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Join Date: Jul 2005
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Theoretically, the Ageia PPU will add to the GPU's workload. While taking a lot of load off of the CPU, there will be many more objects made available to interact with which means more objects that will have to be rendered. Collisions will be handled by the PPU but while in motion, the GPU will have to render all of the lighting and shadows relative to where the objects are on the screen.
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